Sets the duration of an entity's overheated status.
Returns cooldown rate per second of an entity when it is inactive.
Returns cooldown rate per second of an entity when it is in a standby mode.
Returns the current heat value of an entity.
Returns heat rate increase per second during the entity's activity.
Returns maximum heat value of an entity.
Sets the cooldown rate per second of an entity when it is inactive.
Sets the cooldown rate per second of an entity when it is in a standby mode.
Sets the current heat value of an entity.
Sets the heat rate increase per second during the entity's activity.
Sets the maximum heat value of an entity.
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Returns the duration of an entity's overheated status.