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Constructors

constructor

Methods

Static defuse

  • defuse(target: YEntity, resetTimer: boolean): void
  • Parameters

    • target: YEntity
    • resetTimer: boolean

    Returns void

Static getDamage

  • getDamage(target: YEntity): number
  • Parameters

    Returns number

Static getRadius

  • getRadius(target: YEntity): number
  • Parameters

    Returns number

Static getSecondsToExplode

  • getSecondsToExplode(target: YEntity): number
  • Parameters

    Returns number

Static ignite

  • Parameters

    Returns void

Static setDamage

  • setDamage(target: YEntity, value: number): void
  • Parameters

    Returns void

Static setRadius

  • setRadius(target: YEntity, value: number): void
  • Parameters

    Returns void

Static setSecondsToExplode

  • setSecondsToExplode(target: YEntity, value: number): void
  • Parameters

    Returns void

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