Disables currently played music for the character.
Plays a 2D sound of a given volume in the whole scene.
Plays a 2D sound of a given volume for the target player.
Allows to play sound effect at given position.
Plays the selected music track on loop.
Plays the target list of music tracks to the selected player.
Plays the selected music track once.
Allows to play selected MIDI note everywhere.
Allows to play selected MIDI note to a player.
Allows to play selected MIDI note at given position.
Resets the characters music to a default state.
Generated using TypeDoc
Returns the numerical ID of the target Entity type.