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Class YPostProcess

Hierarchy

Index

Constructors

constructor

Accessors

colorFilter

  • get colorFilter(): YColor
  • set colorFilter(value: YColor): any

contrast

  • get contrast(): number
  • set contrast(value: number): any
  • Returns number

  • Parameters

    • value: number

    Returns any

enabled

  • get enabled(): boolean
  • set enabled(value: boolean): any
  • Returns boolean

  • Parameters

    • value: boolean

    Returns any

hueShift

  • get hueShift(): number
  • set hueShift(value: number): any
  • Returns number

  • Parameters

    • value: number

    Returns any

id

  • get id(): number
  • Returns number

labels

name

  • get name(): string
  • set name(value: string): any
  • Returns string

  • Parameters

    • value: string

    Returns any

position

priority

  • get priority(): number
  • set priority(value: number): any
  • Returns number

  • Parameters

    • value: number

    Returns any

rotation

saturation

  • get saturation(): number
  • set saturation(value: number): any
  • Returns number

  • Parameters

    • value: number

    Returns any

scale

weight

  • get weight(): number
  • set weight(value: number): any
  • Returns number

  • Parameters

    • value: number

    Returns any

Methods

addStorage

attachLabel

destroy

  • destroy(): void

enable

  • enable(player: YCharacter, active: boolean, time: number): void
  • Parameters

    Returns void

getStorageData

hasLabel

hasStorage

isEnabled

removeLabel

removeStorage

transformPosition

transformRotation

Static is

Static spawn

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