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Class YUiDialogWindow

Hierarchy

Index

Constructors

constructor

Accessors

enabled

  • get enabled(): boolean
  • set enabled(value: boolean): any
  • Returns boolean

  • Parameters

    • value: boolean

    Returns any

id

  • get id(): number
  • Returns number

labels

name

  • get name(): string
  • set name(value: string): any
  • Returns string

  • Parameters

    • value: string

    Returns any

position

question

  • get question(): string
  • set question(value: string): any
  • Returns string

  • Parameters

    • value: string

    Returns any

rotation

scale

Methods

addStorage

attachLabel

close

  • close(player: YCharacter, triggerCloseEvent: boolean): void
  • Parameters

    Returns void

destroy

  • destroy(): void

enableAnswer

  • enableAnswer(id: number, enabled: boolean): void
  • Parameters

    • id: number
    • enabled: boolean

    Returns void

getAnswerText

  • getAnswerText(id: number): string
  • Parameters

    • id: number

    Returns string

getStorageData

hasLabel

hasStorage

isAnswerEnabled

  • isAnswerEnabled(id: number): boolean
  • Parameters

    • id: number

    Returns boolean

open

removeLabel

removeStorage

setAnswerText

  • setAnswerText(id: number, text: string): void
  • Parameters

    • id: number
    • text: string

    Returns void

transformPosition

transformRotation

Static is

Static spawn

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